Administration - Manage

Modified on Fri, 13 Oct 2023 at 09:41 PM

This panel enables user to set up the source engine, here you are able to set the Source-and Target engines in order to synchronize the engines and the runtime. 

This will allow you to import the mappings which you or a team member may have completed in Studio or the generated manual code in Visual Studio which includes the Business Object Card and related items, such as Valuesets, Constants rules and Bags. 

In order to proceed follow the below steps:

  • Check these radio buttons
    • Source Engine: Setup only
    • Target Engine: Setup
    • Leave all other on Skip


  • Click the Action Context Menu and select Submit

  • The Portal Operations will now show a dialog previewing the changes in the runtime. In this case the changes are 

    • for the Source engine

      • The new Source metadata structure Src.DebitCard

      • The new View CardStatus

      • The new Business Entity Card

    • for the DataServices

      • Valueset TranslateCardTypes from the Source engine

      • Valuesets CardTypes and CardStatus from the Target Engine

      • Initially, the tabs in the dialog are marked with a red dot. This is to warn you of potential data loss

      • You need to click the Accept button on both the Source preview tab and the DataServices preview tab in order to enable the Ok button

  • Click Ok and the Portal Operations will submit two jobs, one for each engine

TIP: These last 2 steps of restarting the Track and running setup of the newly deployed engines can be launched directly when deploying the engine from Visual Studio. Just check the Start/Restart Track checkbox and the Run setup checkbox in the Deploy dialog.

You have built and deployed the Source- and Target engines to the Portal Operations and runtime environment. By restarting the track, you cause the track to load the new engines and finally by running the 2 setup jobs you have synchronized the engines and the runtime so the latter now knows about the new items you have added in Studio.

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